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Species Setup

Species Overview

Ethics

  • Fanatic Egalitarian
  • Spiritualist

Civics

Starting:

  • Civil Education (ESSENTIAL, never remove)
  • Parliamentary System for massive early unity

Mid-Game Reform:

  • Keep: Civil Education
  • Replace Parliamentary System with:
    • Hyperspace Specialty (+15% physics, +10% sublight speed)
    • Masterful Crafters (better artificers)

Government After Reform

Traits

Positive:

  • Latent Psionics for psionic ascension
  • Familial helps with overcrowding happiness
  • Seasonal Dormancy reduces maintenance
  • Last pick: Ingenious, Agrarian, or Adaptive

Negative:

  • Repugnant (only affects ruler jobs)
  • Unruly (10% empire size, manageable)

Origin & Policies

  • Origin: Organic Ships (food-based fleets)
  • Living Standard: Utopian Abundance (CRITICAL)
  • Policies: Isolationist, Civilian Economy, Allow Resettlement

Next: Traditions & Perks